About Project SKY
History
Project SKY is a not-for-profit student initiative founded at Duke University in September of 2006. Partnering with Duke?s Office of Community Affairs, Duke Student Government, Engineering Student Government, and the Duke University Community Service Office, Project SKY possesses all of the benefits of a 501(c)(3) organization in addition to many of the resources made available thanks to the unique benefits of a major research university. The project stems from observations of a variety of local, state, and national efforts to take computers and give them to those in need.
Our first Project, partnering with four companies in the Research Triangle Park has been highly successfully, resulting in the donation of over 30 computers, monitors, mice, and keyboards to our program.
With this strong support, and further monetary help from both within Duke and the surrounding community, our program will only continue to grow.
Additional Efforts
In addition to our community efforts, we are an official organized student group on Duke?s campus boasting a large and growing membership. With engineering majors from all disciplines at our disposal, along with talented student administrators, our program continues to grow, and grow quickly.
SoarSoft.org a small software start-up at Duke University has also agreed to partner with our initiative, using their exclusive right to re-master Microsoft titles to create a unique and innovative brand of flash-driven learning games once only available on Windows 3.1. These titles include Microsoft?s Dangerous Creatures, Microsoft?s Ancient Lands, and Microsoft?s Musical Instruments.
Things We Know
A computer is never useless? at least one made in the last 3-4 years. As the industry has become more uniform, and processor, ram, and hard drive sizes have increased exponentially, the basic needs and capacities of computers remain relatively unchanged. It is as possible to write a term paper and surf the internet on a computer with a 300 megahertz chip as it is to do the same thing on a machine 10 times faster.
Computers are out there? People have them, and they want to get rid of them. Companies want the extra space but know they cannot simply ?throw away? their old machines. There is no reason why initiatives like this one should not exist in every city in America.
Computer initiatives have to be local initiatives? National non-profits cannot possibly serve communities at the local level with this sort of project. However, universities all over America serve as bastions of intellectual vigor and capability, and could form an excellent framework on which to hang a program such as this one.
Project SKY is a not-for-profit student initiative founded at Duke University in September of 2006. Partnering with Duke?s Office of Community Affairs, Duke Student Government, Engineering Student Government, and the Duke University Community Service Office, Project SKY possesses all of the benefits of a 501(c)(3) organization in addition to many of the resources made available thanks to the unique benefits of a major research university. The project stems from observations of a variety of local, state, and national efforts to take computers and give them to those in need.
Our first Project, partnering with four companies in the Research Triangle Park has been highly successfully, resulting in the donation of over 30 computers, monitors, mice, and keyboards to our program.
With this strong support, and further monetary help from both within Duke and the surrounding community, our program will only continue to grow.
Additional Efforts
In addition to our community efforts, we are an official organized student group on Duke?s campus boasting a large and growing membership. With engineering majors from all disciplines at our disposal, along with talented student administrators, our program continues to grow, and grow quickly.
SoarSoft.org a small software start-up at Duke University has also agreed to partner with our initiative, using their exclusive right to re-master Microsoft titles to create a unique and innovative brand of flash-driven learning games once only available on Windows 3.1. These titles include Microsoft?s Dangerous Creatures, Microsoft?s Ancient Lands, and Microsoft?s Musical Instruments.
Things We Know
A computer is never useless? at least one made in the last 3-4 years. As the industry has become more uniform, and processor, ram, and hard drive sizes have increased exponentially, the basic needs and capacities of computers remain relatively unchanged. It is as possible to write a term paper and surf the internet on a computer with a 300 megahertz chip as it is to do the same thing on a machine 10 times faster.
Computers are out there? People have them, and they want to get rid of them. Companies want the extra space but know they cannot simply ?throw away? their old machines. There is no reason why initiatives like this one should not exist in every city in America.
Computer initiatives have to be local initiatives? National non-profits cannot possibly serve communities at the local level with this sort of project. However, universities all over America serve as bastions of intellectual vigor and capability, and could form an excellent framework on which to hang a program such as this one.


